Witch King

Summary/Background
Whether to consider the Witch King a minor deity or “merely” an Immortal of terrifying power is a hotly debated topic among sages. Last seen in public in 0 D.Y., the Witch King almost single-handedly annihilated the Gen occupying Coznakk following the start of the Muaran Rebellion. After defeating the last of the Gen remaining on Coznakk - the Efreet of Sulis - the Witch King prepared to take his war to the elemental planes to wipe out the Gen entirely, and only the direct intervention of Setosh could bring Muara’s god-like ruler to heel. After grudgingly and wordlessly kneeling to Setosh in acceptance of the Djinnpact, the Witch King returned to the now-free city of Muara and retreated into his pyramidal palace in the Cavern of Mu, where he has dwelled ever since. Only the Black Cloaks are permitted to speak in the Witch King’s name or enter his presence, and the lives of any others who dare set foot into the Palace of Mu are forfeit.

While common folk often wonder if the Witch King still lives, they don’t dare attempt to find out, as the few times the Witch King has exercised his power since the fall of Sulis resulted in indiscriminate destruction and widespread devastation. The most recent and memorable example followed the Durau assault on Muara during the War of the Underworld. The audacity of the Durau stirred the Witch King’s ire, and in response he animated the Colossus of Mu from the sea stones of the Bay of Serenity without stepping foot out of his palace. Welding the stony rock of the seabed into a golem avatar 250 feet in height and thought to resemble the Witch King himself, the Witch King made his presence known as the earth itself trembled at his approach. The Colossus of Mu quite literally crushed the Durau armies, much of the western half of the city of Muara, and any doubts as to the Witch King’s continued existence before taking watch at the mouth of the bay from whence it came.