Avana

Physical Description
Possibly created through a junction of arcane, Fey, and/or Druidic magic, Avana resemble anthropomorphic birds with fully functional wings separate from their arms. Avana generally have a wingspan of triple their height, and can fold their wings tightly for narrow spaces. Avana have a complex double shoulder joint allowing the use of their arms independently from their wings, giving their upper torso the illusion of being much more muscular than it really is, but Avana can fit virtually anywhere a Human could. Avana facial structure is mostly avian, with a small beak attached to humanoid facial muscles allowing greater expressiveness than an animal. Like most Beastfolk, Avana walk digitigrade. Avana are covered head to ankle with feathers of various lengths ranging from light down on the face up to 20+ inch wing and tail feathers. Avana feathers range in coloration from drab grays and browns among those of the Cosm Coast to vibrant multi-hued plumage in Nazcara. Curiously, birth proximity to the Great City of Nazcara appears to be the defining influence on an Avana’s plumage coloration, and a brown and gray pairing could produce a rainbow-colored child if hatched in Nazcara.

Avana have a lower degree and smaller spectrum of sexual dimorphism than Humans but have faint pseudo-mammalian characteristics among females. Avana do lay eggs but only if fertilized.

Game Rules

 * +2 Constitution and one of the following:
 * -2 Charisma, +2 Wisdom: Nazkunae Avana have a powerful connection to the natural world that bolsters both body and mind but their otherworldly perceptions make it difficult for them to relate to other races.
 * -2 Wisdom, +2 Charisma: Cosmai Avana have powerful personalities and express emotions readily, but find it difficult to restrain themselves or remain objective.
 * Flight (Ex): Avana have a fly speed of 60 feet per round with average maneuverability.  All Avana treat Fly as a class skill. (Flight - 4 RP)
 * Nature Sense (Sp): Avana are so in-tune with the natural world around them that they can sense a creature's type (Humanoid, Undead, Fey, Aberration, Outsider, etc) and sub-types (if any) by observing them as a full-round action. The Avana must be able to see the creature to tell what creature type it is.  This ability is treated like a 1st-level Divination spell with a caster level equal to the Avana’s level and can be thwarted or tricked by effects that interfere with other detection and Divination spells. (Spell-Like Ability, Variant on various 1st level detection spells - 2 RP)
 * Born to Fly (Ex): Avana have a +2 racial bonus on Fly checks. (Skill Bonus - 2 RP)
 * Wild Heart (Ex): Avana have a +2 racial bonus on Survival checks. (Skill Bonus - 2 RP)
 * Automatic Languages: Avana and one Trade Language
 * Bonus Languages: Elven, Sylvan, Auran, Aquan, Terran, and Ignan