Sea Witch

Summary
Uncontested in their rule of Westland for thousands of years, the Durau performed all manner of cruelties on the creatures living there, but none were as twisted and inventive as the albino Durau Immortal known only as the Sea Witch. Operating from an island-fortress just off the Dragontooth Coast, the Sea Witch abducted creatures from all over Westland for her experiments in fleshcrafting, and those that survived were transformed into monstrosities. Selling her successful creations as slaves to Durau across the continent, the Sea Witch was almost single-handedly responsible for creating the majority of the abominations and aberrations that plague Westland. However, the Sea Witch was as much an outcast from her own kin as an albino Durau - resembling a red-eyed Sylvani - and she was paranoid about her clientele eventually turning on her. Over the course of centuries, the Sea Witch perfected the art of fleshcrafting, and did not hesitate to use it on herself, granting herself numerous monstrous capabilities and a many-armed form completed with jellyfish and octopus tentacles. Supplementing her already-formidable magics with these abominable augmentations, the Sea Witch terrorized the eastern half of Westland for centuries.

However, the Sea Witch’s reign of terror ended shortly after the death of Arakaena. After putting much of Westland’s Underkyorians to the sword, the Kyorians built fleets of ships to assail the Sea Witch’s lair, and they overwhelmed her monstrous creations through attrition. The Sea Witch herself entered the fray but the volume and sheer determination of Kyorian attacks threatened to overcome even her own magic and fleshcrafting. The Sea Witch fled below the waterline of her sanctum before the Kyorians could finish her, and she has not been seen since the destruction of her coral fortress.