Bysri

Physical Description
Easily the most reptilian of the Dragonfolk races, Bysri resemble slender anthropomorphic lizards with small dragon horns and sometimes vestigial frills on their jaw or head. Some Bysri also possess fleshy “mustaches” hanging from their upper lip, though these growths are as common among both sexes unlike humanoid facial hair. All Bysri also have vestigial claws on their digits that are ineffective in combat, and despite appearances a Bysri’s horns are about as dangerous as the Human skull. Bysri have slender tails roughly half as long as their body’s height, and a small percentage have frilled fins running parallel along the tailbones. Like other Dragonfolk, Bysri walk digitigrade. Bysri have somewhat heavy texturing to their scaly skin, augmented by slightly thicker and much larger plates on the torso, hips, and along the spine. Bysri tend towards green, blue, or brown colorations, but yellow, dark red, black, gray, and white are not unknown, and most have duotone hides with lighter bellies, chest, throat, and inner limbs. However, despite a rough appearance, Bysri scales are individually quite smooth and well-groomed Bysri resemble polished river stones.

Bysri have a much lower degree of sexual dimorphism than Humans and non-Bysri often have difficulty distinguishing the gender of a Bysri without clothing and decorative cues. Bysri have no mammalian characteristics, but do give live birth.

Game Rules

 * +2 Dexterity, -2 Strength, +2 Intelligence: Bysri are coordinated and remarkably bright, but not physically impressive.
 * Reptilian subtype: Bysri have both the Dragonfolk and Reptilian subtypes.
 * Swimmer (Ex): Bysri have a swim speed of 30 feet and the normal +8 bonus on Swim checks possessed by creatures with a swim speed. (Swim - 2 RP)
 * Darkvision (Ex): Bysri have darkvision out to 60 feet. (Darkvision - 2 RP)
 * Deep Lungs (Ex): Bysri can hold their breath for a total number of rounds equal to their Constitution score x 4 before they risk suffocating.  (Hold Breath - 1 RP)
 * Dragon Skin (Ex): Bysri enjoy a +1 bonus to their natural armor.  (Natural Armor - 2 RP)
 * Knowledge of the Mountain (Ex): Bysri have a +1 racial bonus to Climb and any one Knowledge skill.  Bysri always treat these skills as class skills.  (Skill Bonus - 2 RP and Skill Training - 1 RP)
 * Automatic Languages: Bysri and one Trade Language
 * Bonus Languages: Any Trade Language, Orcish, Goblin, Abyssal, Infernal, Ignan